
To do, so, select the First-Person Controller in the scene and, using the Inspector window, deactivate this object (uncheck the box as illustrated on the next figure). Then, we will deactivate the First-Person Controller since we will not be using it for navigation.Setting the car as a target of the camera Then set the car as the target for this camera by dragging and dropping the car object to the Target attribute of the camera.Select the object FreeLookCameraRig and drag and drop it to the scene.Go to the folder Assets | Standard Assets | Cameras | Prefabs.If you already gave a First-Person Controller in the scene, we can temporarily deactivate it so that using the arrow keys on the keyboard only moves the car, and we will also ensure that the car is now the target of (or is followed by) the main camera.įirst lets include a new camera to the scene that follows the car: Go to the folder Assets | Standard Assets | Vehicles | Car | Prefabs and drag and drop the asset labeled car from its folder onto the scene view, near the First-Person Controller.Once the process is complete, we can check that these have been imported properly by going to the folder Assets | Standard Assets | Vehicles, and checking that it includes both folders Aircraft and Car (we will look at the aircraft asset in the next tutorials). A new window will appear, that shows the content of the assets that you want to import, and you can click on the button labeled “ Import” to import them all.At this stage, once the upload is complete, and you can click on the button called “ Import” so that these assets can be imported into your current project.Once this is done, the assets will be downloaded to your computer.
#Where are standard assets unity 2019 download
#Where are standard assets unity 2019 how to
In this tutorial, we will learn how to quickly and simply add, use, drive and follow (using built-in camera) the car vehicule. For the first 4 versions of Unity, the First-Person and Third-Person Controllers are quite common objects to use however, since Unity 5, we also avail of several vehicles as built-in assets that we can use to jazz-up our gameplay. Unity offers many ways to navigate through and explore the 3D environments that you have created.
